Hollow Signal V1.3

Hollow Signal · published

Gameplay

  • Improved adaptive difficulty scaling during extended survival runs.
  • Refined procedural music intensity for smoother escalation.
  • Improved event trigger reliability throughout gameplay.


User Interface

  • Added new HUD iconography for higher Endless tiers.
  • Best Record now prioritizes Waves Survived as the primary performance metric.
  • Best Record statistics now display Waves, followed by Time, Kills, and Level.
  • Improved record display readability and consistency across all supported languages.
  • Updated localized wave labels across the interface.


Localization

  • Improved French localization.
  • Updated Apex Brood translations.
  • Added missing localization entries, including wave statistics.
  • Fixed inconsistent UI text across multiple supported languages.
  • Improved language hot-swapping without requiring a game restart.


Controller Support

  • Improved gamepad detection and input reliability.
  • Additional controller compatibility and navigation improvements.
  • Performance
  • Optimized sprite preloading to reduce runtime hitching.
  • Improved dynamic particle scaling during intense combat.
  • General performance optimizations and memory improvements.


Save System

  • Refactored the save architecture into a unified versioned save format.
  • Improved compatibility with future updates.
  • Increased save reliability and data persistence.


Bug Fixes

  • Fixed Best Record displaying survival time instead of the primary progression metric.
  • Fixed several Best Record display inconsistencies.
  • Fixed missing localization keys affecting statistics.
  • Addressed various UI update edge cases.
  • General bug fixes and stability improvements.

Note: Save system has been completely refactored to improve long-term reliability and compatibility with future updates.