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BlazBlue Entropy Effect
›
Patches
›
Patch Notes for Jun. 30th
Patch Notes for Jun. 30th
BlazBlue Entropy Effect
· published
14 months ago
· build
19050883
All events
Read on Steam
Prototype Optimizations and Bug Fixes
The max stack limit of applied by Bullet's fire attacks is reduced;
The blast from Bullet’s now applies additional recovery time to enemies on hit;
Improved the responsiveness of Bullet’s Dash Attack; Now, the Tactics grants 0.3 seconds of damage immunity, and can be cancelled by ;
Fixed an issue where the visual effect of display improperly when Bullet hit enemies while in state;
Fixed the issue where Elite enemies cannot counterattack when hit by Bullet’s throwing skills while not in a broken armor state;
Throwable (such as punch bags and Afterlife Bomb) will no longer count toward Killstreak;
Throwable summoned via Bullet’s Legacy will no longer be targeted by enemies;
Increased the durability of certain throwable summoned by Bullet;
Fixed an issue where the 5th Blink of Jin's displayed improperly in air.
Fixed the visual effect display issues of Mai's palette;
Fixed an issue where Mai's attack effects would fail to appear in certain conditions;
Other Optimizations and Bug Fixes
Fixed an issue where continuing to collect Phenomena Fragments after the final battle in the main storyline could cause the game to freeze;
Improved some in-game text descriptions;