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Contraband Police
›
Patches
›
Update 10.6.5
Update 10.6.5
Contraband Police
· published
15 months ago
· build
18897144
All events
Read on Steam
Combat:
Improved lootbag visibility in tall grass.
Added item stacking for identical items in lootbag content preview.
Prevented dead NPC bodies from disappearing during interaction.
Set the value of all items found on NPC bodies to zero.
Added an option to adjust the frequency of road ambushes.
Fixed ammo being consumed despite interrupting the reload animation.
Fixed sound cutting issues with machine gun fire.
Fixed a bug where the outpost attack could fail if one of the policemen was hit by a fleeing driver.
Computer:
Enabled inventory scaling with outpost upgrades.
Improved visibility of side arrows for switching between object upgrade versions.
Settings:
Added an option to adjust police siren volume.
Added an option to switch sprint between toggle and hold.
Added the ability to change the UV flashlight color.
Added a new UI visibility setting (displaying only money).
Controller:
Improved navigation in the News panel of the Main menu.
Fixed minor visual and control issues in the Settings tab.
Campaign Mode:
Fixed an issue with opening contraband crates during the Contraband Interception mission.
Fixed bugs related to road ambushes triggering when the phone rings at the outpost.
Fixed the speed of glass shard debris from car windows during the Convoy mission.
NPC:
Blocked the ability to transfer a prisoner into a police car that is too far away.
Fixed an issue where handcuffed NPCs couldn't leave the area of the Drunken Bear Inn.
Fixed a bug where an escaping suspect could disappear when exiting a vehicle.
Fixed a bug with inconsistent NPC hair color combinations.
Fixed an issue where a fugitive would disappear when exiting a vehicle.
Other:
Increased the interaction area for frequently used objects (easier selection of small items and objects).
Enhanced vehicle collision impact effects.
Improved visibility of cigarette smoke.
Fixed lighting on some small objects at the outpost.
Hotfix 18 June 2025:
Fixed incorrect message when attempting to transfer a prisoner to a police car.
Fixed a bug related to weapon reloading.
Hotfix 23 June 2025:
Fixed an issue preventing fields from being selected in documents.
Fixed a bug that allowed purchasing money from trading drivers.
Fixed shotgun ammo not being consumed during reload.
Fixed an issue preventing alcohol from appearing on the bodies of killed enemies.