Bonehearts Demo Update 0.8.510

Bonehearts Demo · published · build 24494549

Hello everybone! Here are the patchnotes for our new update!

- Bugfixes:

  • Side Dialogs used to block Input

  • Head only artifact could be carried by the whole body afte rreloading old saves

  • A bug that prevented correct animation switches after spineley waved in the camera

  • When dropping into the void as the body, while the head entered a grave the player was stuck

  • At the beginning of a run the timer always had some time on it

  • Fixed a bug that resulted in the head mesh beeing incorectly rotated after taking damage

  • Fixed a bug that did not correctly reset your position when you where pulled towards your last grounded location while reloading

  • Fixed a bug that let you move around inside the goalcam when disconnecting

  • Fixed a bug that could break interaction levers when you loaded an old save

  • Fixed a bug that kept you stuck inside Pile of Bones when you detached your head at the same moment

  • Fixed a bug that made the button selection go crazy inside the tutorial menu when using a controller

  • Fixed a bug that could keep sideDialogs/InteractionIndicators be stuck on your screen and prevent you from interaction with anything else

  • Multiple small bug fixes

- New Goalcam

  • Multiple Cameras per Level

  • Visual Style of a Security-Cam

- Time Freeze Zones

  • Changed Time Freeze Tones visuals

  • Changed their layout in the levels

- Level 1_1

  • Added missing collisions

  • Better wayfinding

  • More ways for the Head to switch "layers"

  • Changed the layout of the level end

- Level 1_2

  • More paths for the head

- HUD rework

- Multiple QoL changes