Update 1.0.7 – Easy Difficulty

Ironfields · published · build 26522379

New: Easy difficulty

  • A new difficulty button next to Start Mission lets you switch between Classic and Easy, both in the campaign and on custom maps.
  • On Easy, enemy production is 30% slower and enemy income is reduced.
  • You get 30% more Materials at the start of each mission and from reinforcements.
  • Achievements and best times are not awarded on Easy.
  • Saved games remember their difficulty. Easy saves are marked in green on the Load screen.

Changes

  • Mission 30: the time limit is now 70 minutes instead of 60. Missions already in progress keep the old timer, so restart the mission to get the extra time.
  • Double-clicking a unit to select all units of the same type on screen is now easier to trigger.

Fixes

  • Custom maps can no longer be counted as campaign missions by mistake.

Thanks for all your feedback. Keep it coming!

Update 1.0.7 – Easy Difficulty · Ironfields patch notes · SteamPeaks