New: Easy difficulty
- A new difficulty button next to Start Mission lets you switch between Classic and Easy, both in the campaign and on custom maps.
- On Easy, enemy production is 30% slower and enemy income is reduced.
- You get 30% more Materials at the start of each mission and from reinforcements.
- Achievements and best times are not awarded on Easy.
- Saved games remember their difficulty. Easy saves are marked in green on the Load screen.
Changes
- Mission 30: the time limit is now 70 minutes instead of 60. Missions already in progress keep the old timer, so restart the mission to get the extra time.
- Double-clicking a unit to select all units of the same type on screen is now easier to trigger.
Fixes
- Custom maps can no longer be counted as campaign missions by mistake.
Thanks for all your feedback. Keep it coming!