Costume - Dog - Terminate · published

Galactic Citizens
We are excited to share our plans for DLC during Steam Early Access
IT'S FREE!
Steam Early Access Supporters of Punch Planet will receive any available in-development Costumes and other DLC free of charge, which will also carry over into the full release of the game.
Today we are kicking it off with two new costumes, one for each Roy and Cid!

Sport Cid's getup from her time in the Galactic Forces, featuring commando gear and a serrated combat knife.
Available in ten colors, more info on the store page






Before Roy went undercover, he patrolled the streets in the standard Luna PD uniform. Featuring riot armor and the standard issue laser pistol.
Available in ten colors, more info on the store page





Here's a bit of footage of both the costumes in action
https://www.youtube.com/watch?v=auLgCbJ14fc&feature=youtu.be
These costumes are now available for all Early Access owners!

Also included in this update are some improvements to the lobby system, main menu music changes, and some small balance adjustments.
Online - Lobby Improvements
We've made a few small improvements to the lobby functionality.
Players can now choose to move themselves down in the rotation queue. If a player has someone behind them in the rotation, they now have the option to switch places with that person and give them their spot. This can be repeated until the player is at the end of the queue.
Lobby hosts can now update the settings of their lobby after it has been created. Size and privacy can now be set without requiring the host to leave and create a new lobby.
With the above changes, we also adjusted the visuals of the lobby and in-game spectator pause dialogs. The "Leave Rotation" button is now on the left side along with the other buttons and new buttons, and new labels have been inserted into the player list to divide between current players, players that are in the rotation, and players who are only spectating.
Main Menu Music
If the main menu is left to idle for a certain amount of time, the music will now transition into random stage songs.
Benchmarking Tool
Added a benchmarking tool to the graphics options. This will help players tune their graphics settings for their hardware, and provide us with a standardized environment for testing for performance discrepancies between characters and stages. Players can choose character / stage / music settings and allow the CPU to fight against itself at the fastest speed your computer can go, and are graded based on fast it performs. Choosing the same character settings will result in the same exact playback (between runs and between machines), so feel free to compare with other players.

Battle Camera
Gameplay camera now moves faster horizontally.
Character Shake
Disabled the character shake that happens when collisions happen, wasn't really working out. Will possibly revisit at another time with a different implementation.



Full change log has been added to the Version 0.5.2 notes
As always if you want to keep up to date with development, please follow us on social media. If anything, definitely join the discord!
