IfSunSets · published
Hello,
We are the IfSunSets development team
From the moment we began developing the ocean content, we wanted to bring you more, and to bring it to you faster.
However, as development progressed, we found ourselves questioning whether it was truly the right choice to present its current state to you as it is.
Unfinished systems, an unstable gameplay environment, and bugs still present throughout,
and the fact that we have yet to find a clear answer to the question, “Why should we go out to sea?”
We concluded that releasing an update in this state was something we could not justify to ourselves.
We also felt that it would not be right for a development team that has received your time and money to deliver an update like this.
The test we are releasing this time is still an unstable version.
In addition, as development is ongoing, several important elements have been removed.
This test branch has been prepared to let you briefly explore the updated world where you can venture into the ocean,
and to give you an early look at what kind of content will be added in the future.
Additionally, since this build is being released in its current development state without thorough refinement,
its level of completion is low and it may contain numerous bugs.
Rather than providing a polished, finished experience, this is a test build intended to let you see our current direction and progress.
We kindly ask for your understanding.
Even so, there is only one reason we decided to release this build to you in the form of a test branch.
We have not given up on IfSunSets,
and we want to show you our commitment to continue improving and upgrading the game.
Though it may be incomplete and rough for now,
we wanted to share this process with you openly, without hiding it.
We have now decided to proceed with an update next month.
To everyone who has waited with us until the end,
and continues to watch over us, we sincerely thank you.
We will not stop, and we will keep moving forward.
We are always sorry, and always grateful.
— The IfSunSets Development Team —
As mentioned in our previous announcement, there are still many areas that need improvement, and development is ongoing.
This test build includes some features that are still in development.
※ Core ocean content features will be included in a future update.
Main quest progression that naturally leads into the ocean
Naval combat system (cannon battles and boarding combat)
Crew management system
New water interaction system
New ship crafting system
Fully reworked balance structure (item tiers and performance, world placement, and the stats of newly added items will be completely overhauled)
Random “Treasure Map” and “Underwater Treasure Dungeon” systems to encourage exploration
Improvements to Night of the Dead AI
Balance and gameplay refinement for Night of the Dead
13 new land monsters
4 new mid-bosses
100 new ocean ecosystem creatures
A new AI type, “Scout” (similar to a Screamer that calls in allies in other zombie games)
An ocean map expanded to approximately four times the size of the existing land continent
5 new elemental islands
Over 50 newly added items
A new tool, “Drill Spear”
“Hunting Gear” that allows you to capture fish underwater and use it effectively as a weapon
Worm Boss (Ggumteuri) renewal
Aphorates Boss renewal
Underwater ocean event: Steam system
Underwater ocean event: Current system
Underwater ocean event: Pressure system
Underwater ocean event: Bubble system
A new skill that allows you to see enemy vision while in stealth
14 newly added status effects
A player-built “Water Slide” structure that lets players slide down when interacted with
A player-built “Elevator” structure
A new NPC, “Bloody Kid”
Narrative expansion: Kraken tentacles appearing at the edge of the map
Narrative expansion: Talking armors
Narrative expansion: A new opening
A fully reworked fuel system
5 new underwater mounts
9 additional Phantom Limbs obtainable by breaking Heart Gems, along with 1 core Phantom Limb
Character reaction voices (sighing when thirsty, stomach growling when hungry, groaning when hit)
A “Mana Propulsion Device” that makes underwater movement easier
A “Diver Mask” that enhances underwater exploration
A new Blipia system that assists the player when HP is low or near death
Monsters that perform assigned behaviors within designated areas (sleeping, cleaning, worshipping idols)
Fully reworked swimming animations
A redesigned “Ecosystem Codex” system that encourages collection
A newly reworked world map
In the open test, please make sure to create a new character before playing.
If you must use an existing save file, please ensure that you back it up in advance.
Using save data from the test build in the main game may cause serious issues,
and in the worst case, your character could become corrupted.
Some issues are already known, but they are expected to be addressed naturally during upcoming content additions and structural changes.
Therefore, no separate hotfixes for bug fixes will be carried out during this open test period.
Comprehensive fixes will be applied at the time of the official update, so please keep this in mind while playing.
Open your Steam library.
Right-click IfSunSets and select “Properties.”
Go to the “Betas” tab.
Enter the code provided below and select the newly added build.
Close the window, and Steam will begin downloading the test version update.
The development team is currently working on content not included in this test build, balance adjustments, and refining the overall flow of the game to make it more seamless.
As this update involves large-scale changes that affect the entire world,
we have carefully held back on hotfixes and updates until now.
However, after the ocean content update in the fourth week of April,
we promise to resume fast, proactive updates and continuous hotfixes as before.
We sincerely thank all of our players who continue to wait for us and support us.
We will do our very best until the end
to repay you with a better version of IfSunSets.
Thank you.