Economy & Progression Rebalance

Retail Revenge · published · build 25034904


This update improves Career progression, store profitability and suggested pricing reliability.

* Wholesale stock now averages approximately 80% of the suggested retail price, providing roughly 20% gross profit.
* Suggested retail prices remain stable while daily wholesale variation continues.
* Customer reactions now match the shelf price-tag colours, with complaints and refusals beginning in the red range.
* Weapon prices and unlock levels have been rebalanced.
* Firearms, magazines and silencers now unlock together, and the displayed purchase price is the exact amount charged.
* Shelf prices have been reduced and rebalanced.
* Customer frequency has been slightly increased around the middle of Career progression.
* Sandbox starting money is now $100,000, and the Busy customer setting has been made faster.
* Price-selector sounds have been reduced to a more comfortable volume.

Career starting money, Store XP rewards and level requirements remain unchanged.