Empires Edge Playtest · published · build 23728089
Thank you for your feedback!
The latest updates were focused on making the game easier to understand, smoother to control, and more comfortable to play during longer sessions. Many of these changes were made directly because of your feedback: unclear buttons, missing explanations, extra clicks, teleport issues, and performance problems during bigger battles.
Added unit stats to unit tooltips, so it is easier to compare units and understand their role.
Improved tooltip information for buildings and interface elements.
Added explanations for the + and - buttons. The game now explains why an action is unavailable or what will happen when the button is pressed.
If there are no valid resources near a mine or lumbermill, workers can no longer be assigned there, and the game now shows a clear explanation.
Added a worker icon near resource icons, making it easier to understand how many people are assigned.
Added hotkeys for pause, play, and game speed controls.
Added a game speed controller.
Updated the building construction controls.
Buildings now show the area they occupy, making it clearer why some tiles are unavailable for construction.
Added automatic building construction when a free worker becomes available.
Building management should now feel clearer and require fewer unnecessary actions.
Reworked the teleportation system.
Added two upgrades to the teleport building:
Instant Teleportation — units can move faster without walking all the way to the portal.
Reverse Teleportation — allows you to bring units back even if the other island does not have its own teleport.
Made a large optimization pass across the project.
Improved combat logic, visual object handling, popups, and effects.
Reduced unnecessary object creation and destruction during gameplay.
FPS should now be more stable, especially in scenes with many units and active battles.
I am still working on a proper tutorial. The goal is to explain the core mechanics more smoothly and help new players better understand island management, workers, armies, buildings, and teleportation.
Thank you for playing and sending feedback. It really helps me understand what needs to be improved first.