0.1.35

major update

Empires Edge Playtest · published · build 24128048

Thank you for your feedback!

This update focuses on faction variety, interface improvements, and clearer tutorials. It also introduces a new mission featuring three competing factions, a new background music track, and expanded audio and video settings.

New Factions

A single race can now belong to different factions and fight against itself. These factions are visually distinguished by color, similar to the original Mega Lo Mania.

This system will make it easier to add many new missions featuring different combinations of factions and eras.

New Mission

A new mission has been added in which three factions fight simultaneously.

Players must keep track of multiple opponents and adapt to the changing situation on the map.

Information about enemy armies has also been added to the island interface, making it easier to assess the threat before launching an attack.

Game Settings

The settings menus have been visually updated.

Separate volume controls for sound effects and music have been added.

Video settings are now available.

When the game is launched for the first time, it will automatically select graphics settings based on the computer’s hardware.

If the player has already adjusted the settings manually, their saved preferences will not be overwritten.

Music

A new background music track has been added.

Music and other sounds can now be adjusted separately in the settings menu.

Tutorials and Tooltips

The tutorial missions have been improved based on your feedback.

Important words are now highlighted with color in tutorial tooltips.

The tooltip shown when advancing to a new era now explains which new opportunities become available and why progressing to the next era is valuable.

The construction button is no longer disabled. Players can now click it to receive an explanation of why construction is currently unavailable, instead of seeing an inactive button without any additional information.

Interface

Enemy faction armies are now displayed in the UI.

Several windows and settings elements have been updated.

The readability of tooltips and important information has been improved.

What’s Next

The next updates will focus on improving AI behavior, developing captured islands, and helping computer-controlled opponents make more thoughtful decisions during longer matches.

Thank you for playing and sharing your feedback. Your comments help identify which parts of the game should be improved first.