Demo Update #9

Worlds Upon The Wind Demo · published

Some final polish and accessibility options before the release tomorrow.

New Content

  • Added Pearl and Silver glyphs.
  • Added about 50 new random NPC lines.

Quality of Life Improvements

  • Added several experimental accessibility settings:
    • The ability to zoom key UI elements on hover, either always or when Shift is held.
    • Tooltip font size.
    • Paragraph font size.

  • Polished the kanji practice minigame:

    • Changed sentence questions to hide English translations until solved at higher levels.
    • Added support for copying problem text by right clicking once solved.
    • Improved problem difficulty rating.
    • Improved tooltips.

  • Polished several art assets (plum wine, accord monument).
  • Adjusted the shard capital label position to avoid obscuring nearby settlements.
  • Added an option to use romaji for dictionary tooltips.

Bug Fixes

  • Fixed the minimize button in the Lock UI.
  • Fixed the survey intro quest redundantly showing a finished notification.
  • Fixed dialogue auto-advancing if left unattended.
  • Fixed foray yield prediction being inaccurate when developments with negative yields are hidden.
  • Fixed incorrect collision for several swamp developments.
  • Fixed inconsistent romaji in several settlement names.
  • Fixed a rare crash during map generation on specific shard configurations.
  • Fixed one random NPC being incorrectly tagged as a main character.
Demo Update #9 · Worlds Upon The Wind Demo patch notes · SteamPeaks