GummyGom Delivery Demo · published
Fixed an issue where the rabbit doll could not be picked up again after being thrown away in the lobby.
Fixed an issue where the player count was not displayed correctly in the lobby.
Fixed an issue where player characters were duplicated in certain sessions.
Fixed an intermittent issue where the camera would become fixed after entering a session and returning to the lobby.
Fixed an issue where players would become stiff after sitting on chairs in the lobby.
Fixed an issue where weapons would be held near the corner of the box when the game started.
Added new interactive elements to the lobby.
Added a Bonus Stage.
Increased the interaction grab range.
Added sound effects for players and some objects.
Added a chat feature.
Added a foot-shaking animation when the player stays in the air for a certain amount of time.
Improved controls.
Added a camera shake effect when rocks roll down.
All of this was done by a single developer.