Dwarves: Idle Battles Playtest · published · build 26377056
- Added new biome selection map
- Added new biome: Desert
- Added progress bar to battlefield
- Added new stat modifiers: Magic Resistance, Cooldown Reduction, Physical Penetration, Physical Resistance
- 'Magic Resistance' increases resistance to all 'Spell' abilities
- 'Armor' now increases resistance to all 'Melee' and 'Ranged' abilities
- 'Armor Penetration' has been deprecated
- Base items have been changed to support the new stats
-- Amulets can have additional 'Magic Resistance'
-- Rings can have additional 'Armor'
- Debuffs are now always associated with an element and if applicable deal damage accordingly:
-- Burn: Fire
-- Bleed: Physical
-- Poison: Nature
-- Shock: Air
-- Chill: Water
-- Fear: Dark
-- Frozen: Water
-- Rooted: Nature
-- Fractured: Holy
- 'Valhalla's Champion' is now cooldown based instead of chance based
- Reworked several Talents that are cooldown based
- You will no longer be set back one victory upon defeat
- Item level now has a stronger influence on min rolls
- Holding down the sell button will now sell all items
- You can now reset all talent points by clicking on the path progress bar
- Fixed a visual issue displaying 2 selected dwarves at once