Dwarves: Idle Battles Playtest
Playing now
3−6 vs. yesterday
14%of peak
All-time peak
2219 Sep 2026
Playing now
3−6 vs. yesterday
All-time peak
2219 Sep 2026
| Published | Kind | Announcement | Build |
|---|---|---|---|
| Game update | Update v0.1.15 - Camera can now also be moved while game is paused - Increased camera speed for all modes - Changes to manual camera mode: -- Now uses middle mouse button -- Increased scroll speed of manual camera -- Added auto-scroll when moving the mouse to either edge of the screen -- Holding down middle mouse button activates manual mode for 3 seconds - Added statistics for debuffs and buffs to log - New… | — | |
| Game update | Update v0.1.14 - Added multiple sorting options (hover to see the info tooltip) - Added custom item filters that can be loaded from files - Added level to items and fixed some scaling - Item level increases all stats by level % - Summons will no longer count as frontline - Changes to windowed/idle mode -- You can now grab the gold counter to drag the window -- Added separate pin/unpin button | — | |
| Game update | Hotfix v0.1.13 - Fixed an issue with the new inventory tab settings | — | |
| Game update | Update v0.1.12 - Added new inventory tab preferences (right click on tab) - Decreased base scaling of 'Burn' from 0.5 to 0.4 - Decreased multiplier of 'Poison' from 50% to 40% per stack - Lowered stat point reset costs - Changed Orc level variation from 50% to 25% - Fixed a rare issue where Orcs would not respect Path prerequisites | — | |
| Game update | Update v0.1.11 - Increased life for 2nd paths (only applies to newly created dwarves) - 'Rooted' debuff now has diminishing returns like 'Frozen' - 'Valhalla's Champion' will now spawn slightly behind death position - Adjusted force values for 'Leap' and added 50% life condition - Swapped location of gold counter and battle counter - Fixed an issue where 'Killing Spree' was not working - Fixed an issue where… | — | |
| Game update | Update v0.1.10 - Fixed some issues with the Frostspire summon - Fixed an issue where starter items would not have an element | — | |
| Game update | Update v0.1.9 - Added inventory tabs and removed page counter - Hiding element backgrounds in the inventory now highlights rarity - Fixed an issue with leap/charge/teleport during Frozen/Rooted | — | |
| Game update | Update v0.1.8 - Updated item tooltips - Element of the dwarf will now be highlighted on equipped items - Added show/hide element button to inventory | — | |
| Game update | Update v0.1.7 - Added markers/locks for items (shift + click) - Fixed an issue with Path selection and level up - Fixed an issue with 'Leather Shoulders' | — | |
| Game update | Update v0.1.6 - All Items will now have an element - Character element will change according to majority of item elements - Added new options to item modifiers -- Armor, Fire/Water/Air/Nature Resistance -- Tenacity, Evasion, Accuracy - New items will only roll modifier matching to their element - Changed base stats on several items - Added status indicators for debuffs above characters - Increased cost for r… | — | |
| Game update | Update v0.1.5 - Added borderless always-on-top idle mode button (top right, windowed) - Added attribute points reset button -- Only works properly for dwarves created after the v0.1.5 update -- Pre v0.1.5 dwarves will obtain the wrong amount of stat points - New level catch-up mechanic: -- Applies if a dwarf is 10 or more levels behind the clan average -- Will receive +20% XP per extra missing level -- Can i… | — | |
| Game update | Update v0.1.4 - Added weight item modifier - Added 'Sell Now' option to loot filter - Fixed an issue with fast portrait level up | — | |
| Game update | Update v0.1.3 - EXP will now be shared amongst clan members (minimum 1) - Added tooltip to dwarf portraits and right click to fast level up - Increased fighter leap force upwards when being close to the frontline - You can now scroll over the last 30 entries in the battle log - Increased stats for Uncommon, Rare and Epic items - Potentially fixed an issue with the 'Static Field' audio - Fixed a bug where 'He… | — | |
| Game update | Update v0.1.2 - After choosing a path, the Paths panel will be shown instead of the Details - Changed Berserker scaling from DEX to END (should also fix 1h hammers not dropping) - Fixed an issue where Druids could not wear shields - Fixed a few smaller issues in the Tutorial | — | |
| Game update | Hotfix v0.1.1 - Fixed an issue that would not let you access the Talent Trees | — | |
| Game update | Update v0.1.0 Update v0.1.0 is here and it's huge! Unfortunately this also means that your previous save data is no longer valid. - Added Talent Trees for all paths! - Lowered distance that has to be conquered for early battles - Increased movement speed acceleration values - Druid Path changed from Intelligence to Strength - Reduced 'Static Field' scaling 0.25 -> 0.1 - 'Thorns' is now a flat stat rather tha… | — | |
| Game update | Update v0.0.18 - Reworked several parts of the UI - Combined 'DPS Meter', 'Battle Log' and 'Cursor Stats' into a single option 'Log' - Fixed an issue with bow aiming when enemies broke through the frontline - Fixed an issue with the battle log - Fixed some issue with the tooltip hotkey info | — | |
| Game update | Update v0.0.17 - Inventory improvements: -- Added equip location indicator -- Added item comparison -- Items are now also Drag & Drop -- Can use Right Click for fast equip/unequip - Low level Orcs no longer have a chance to have a lot of life - Fixed an issue with the selling animation | — | |
| Game update | Update v0.0.16 - Added a shadow indication to all characters - Fighter jump now scales with distance to enemy - Fixed an issue when dying while choosing a new path | — | |
| Game update | Update v0.0.15 - Fixed another potential issue with the Rooted debuff - Fixed an issue with the tutorial when importing old save data | — | |
| Game update | Update v0.0.14 - Added optional tutorial for new games - Added reset settings option - Increased knockback recovery over time - Reworked parts of the UI - Fixed an issue where weapon max damage could be lower than min damage | — | |
| Game update | Update v0.0.13 - Added 3 new Artifacts: 'Dwarven Ale', 'Bravery Medal', 'Snail Shell' - Added buff descriptions to ability panel - Rangers with ranged weapons will now always stay behind the frontline - Moved triple gold bounty ability from Ranger to Assassin - Fixed a potential issue with the Rooted debuff | — | |
| Game update | Update v0.0.12 - Squires will now pick up allies in front of them before throwing - Fighters will now jump forward when not attacking for more than 10 seconds - Increased diminishing returns for knockback calculations - Fixed jittering of UI elements at certain resolutions | — | |
| Game update | Update v0.0.11 - Added import and export data option to Gameplay Settings - Dwarves will now remember their old Fall Back position after respawning | — | |
| Game update | Update v0.0.10 - Changes to Ranger -- Chance to grant triple gold instead of double gold on takedown -- Additionally increases speed by 0.5 per Dexterity - Priests now gain additional jump back force when hit in melee - Wizards will now teleport close to the frontline when falling too far behind - Hold The Line formation will now apply speed adjustments continuously | — | |
| Game update | Update v0.0.9 - Coins will now be auto-collected after 60 seconds with a 80% chance - Chests will now be auto-collected after 60 seconds and go to the vault -- Vault button will appear on the top left if chests are stored -- Vault can store up to 8 chests -- Clicking on the vault button will drop all chests at the current camera position - Reaching the Orc banner will now collect all loot currently on the gr… | — | |
| Game update | Update v0.0.7 - Berserker clicks will now apply the correct force that is indicated by the mouse symbol - Fixed an issue when starting a new game | — | |
| Game update | Update v0.0.6 - Reduced 'Loot Bag' cooldown by 2 seconds (from 1) per rarity (applies to new loot only) - Lowered Rogue loot collection cooldown from 10 seconds to 4 seconds - Lowered Assassin loot collection cooldown from 5 to 2 seconds - Fighters now gain increased knock forward capabilities against allies - Characters will now break more naturally when being pushed beyond their speed limit - Fixed tooltip… | — | |
| Game update | Update v0.0.5 - Adjusted Orc spawn timers to ramp up faster and not escalate towards the end - Changed Battle Commands: -- 1) Charge: Order all dwarves to charge forward at their maximum speed. Backline dwarves will be pushed forward. -- 2) Hold The Line: Order your dwarves to rally together. Frontline dwarves will slow down, backline dwarves will speed up. -- 3) Fall Back: Order your dwarves to fall back a… | — | |
| Game update | Update v0.0.4 - Changed movement and attack behavior of ranged characters to be more fluid - Frostspire can no longer block the team it was summoned by - Fixed an issue with the audio of 'Static Field' - Increased range on most ranged weapons (only affects new loot) - Added sound effects to inventory | — |
Announcements are the developer’s own posts to the game’s Steam news feed: updates and their patch notes, in-game events, releases and sales. The important ones are marked on the players chart.