ROOTLINE Playtest · published
## Changes since v0.1.5
Added Steam integration - sign-in, account linking, profile avatars, rich presence, and server-backed achievements. Achievement progress now follows confirmed game events.
Added new contracts involving system recovery, service disruption, website defacement, file publishing, and multi-hop network attacks.
Added network-bounce exploits, direct local privilege escalation, and `tracewatch`. Suspicious logins, network changes, and evidence tampering can now create investigations that follow activity across connected systems.
Generated organisations now contain more natural company names, people, usernames, mailboxes, bank accounts, and mission credentials.
Expanded custom Lua applications with canvases, panels, controls, window events, richer input handling, and portable executable builds that can bundle player-made libraries.
Improved RootMail conversation ordering, timestamps, replies, saved sign-in details, and completion messages. Desktop file movement, stalled file pickers, network route visibility, contract briefs, and the world map were also updated.
Improved `sudo` and identity-shell behavior, including correct handling of passwordless validation, and made Steam achievement delivery more resilient.