Changelog 1.3.32.4

The Last Spell · published · build 21901436

Hello Heroes!

A new hotfix is available for The Last Spell, fixing more reported issues:

  • Fixed an issue where portable items could be built infinitely by undoing immediately after construction.

  • Fixed an issue where heroes available at the same level had inconsistent prices when the apocalypse modifier “Reduce Inn Heroes Level” was enabled.

  • Fixed selling price being higher than the buying price when taking epiphanies with item cost reduction and shop uprades or Omen of Bargaining

  • Fixed a bug where dodge value in the skill attack UI wasn't correct when a perk added an Inaccurate skill effect

  • Fixed an issue where the dodge multiplier was not properly refreshed when hovering over an enemy while a skill was selected.

  • Fixed a visual issue where an isolated enemy appeared as non-isolated in the skill preview after a propagation attack.

  • Tooltips are now adaptive to prevent them from going off-screen horizontally at lower resolutions.

  • Fixed tooltips of some perks using Damage instead of Perk Damage

  • Fixed a tooltip issue, there was missing % in some perk descriptions

  • Fixed an issue where "Elusive" Perk could softlock the game when it killed a "Boomer" or "Hopper" enemy under certain conditions

  • Fixed an issue where a new god dialogue entry didn't show the right text

Don't forget to update your game!