Tabletop Tavern · published · build 26359415
Spamming Fire at Will no longer skips the reload.
Enemy slain now counts your spell kills, with a Spells row in Detailed stats.
Archers, crossbowmen, gunners and some mages no longer slide and twitch when they walk slowly, such as in swamps.
Winning the final act 3 battle on Easy or Medium no longer offers spoils you cannot use.
Squads you renamed now show their new name in Detailed stats after a battle.
Top leaderboard times now go up right away instead of a day later.
Removed a Gruntkin battle track that could cause YouTube copyright claims.
Kragmuk, Bjorn, Freyja, Skrix, Valthrex, Bertha and Hrothgar no longer sink into the floor on the Select Hero screen.
The hero's story on the Select Hero screen is now one line. Hover it to read the whole story.
Continue no longer opens a map with no menus on a run saved by a very old version.
Modded unit icons can now be 512x768, the game's own size, so they fill the unit cards.
Workshop mods no longer disappear for a session when Steam is not running.
The village sounds in the Town panel now follow the Master and Effects volume.
A save file the game cannot read is now kept as a copy instead of being replaced.
Units no longer walk through each other when a squad forms up.
Key prompts now show the letters printed on German and French keyboards.
Riders on modded mounted units no longer move at double speed in unit previews.
Some runs saved by older versions now continue just before the act's final battle instead of breaking the map.
Quartermaster's Carts now says that each squad gets its own ammunition refill.
The bug report title box no longer stops at 200 characters.
You can no longer bind a key to left click. A key already bound to it goes back to its default the next time the game starts.
Well-Honed Axes now says that mages do not get its bonus.
Thanks as always for the feedback and reports, the faction vote in discord is very very close atm so make sure your voice is heard!