Starfinder: Afterlight Playtest · published · build 22418572
Beta has been updated to v0.1.14908
• GPU Requirements Check: Added a minimum system requirement screen that checks for at least 6 GB of VRAM.
• Temple: Improved visibility in the temple area.
• Inventory Outfit: Updated the outfit checkbox for better visibility.
• Dice: Improved dice texture quality.
• Inventory: Dragging a two-handed weapon onto an occupied slot now swaps the equipped weapons correctly.
• Inventory: Equipping a two-handed weapon now disables the left-hand slot (greyed out).
• Barks: Added more combat barks for Preach and Sterling.
• Intro: Minor timing adjustments and typo fixes.
• Typos: Fixed typos in barks, skill descriptions and the intro cinematic.
• Tooltips: Fixed the Stand ability tooltip, which was displaying debug text.
• Abilities: Fixed an issue where selecting an ability after clicking a weapon would keep the weapon selected.
• Death: Abilities can no longer be used after a character dies.
• Crash: Fixed a crash when recruiting a character and assigning them as party leader.
• Sterling: Fixed a blocker caused by letting sterling kill the bridge cultist.
• Combat: The first attack may be overridden when combat is initiated through an attack.
• Vesk: Autofire may play using a one-handed animation instead of a two-handed one.
• Reloading: Switching characters cancels reloading.
• Music: Starting a new game too quickly may cause the main menu music to persist during the intro.