November 1 Update Notes

Deep Drift Signal Below | 深渊漂流 · published · build 26357457

This update builds on 1.6.1 with a more guided start, a ridable main current, and deeper equipment and melee progression.

A new dive experience

  • First-time divers now follow a new multi-page CRT guide instead of the old tutorial prompts. It uses real in-game landing pod and supply point icons, inline keyboard and gamepad keycaps, page navigation, and pauses the dive while you read.
  • New runs start inside the landing pod after its intro, so you enter the water from your base. The intro's splash bubbles now keep rising and fade away naturally.
  • The main water current is now a ridable route: follow the flowing lanes, borrow the current to move faster, and use the wider release window to steer through the dark. The lanes now avoid supply points.
  • The backpack is easier to manage: split or merge stacks with Shift / R3, drop equipment and modules with Q/E, and dropped items stay in the world through saving.

New gear & combat

  • New divers receive a starter loadout and a tutorial knife. A new three-piece Challenger set, a complete knife enhancement tree, and unified attack values for harpoon and melee weapons open up more early build options.
  • The equipment detail card now presents weapons, armor, rings and sets more clearly; forging lists only gear you already own.
  • Melee combat feels heavier with impact freeze, screen shake and knockback. Fish health, capture rewards and boss encounters have also been rebalanced.

Fixes & polish

  • Fixed the dive failing while reading the guide.
  • Fixed landing-pod bubbles freezing and then popping out of view.
  • Fixed backpack and top-left HUD icon overlap, and oversized drop icons.
  • Fixed harpoon aim/fire without the multifunction gun.
November 1 Update Notes · Deep Drift Signal Below | 深渊漂流 patch notes · SteamPeaks