V0.6 Patch Notes

Bait Soul · published

Latest Update:

This update brings a full rebalance of character stats, replacing the previous values with a more consistent growth curve.

We’ve also added stat descriptions so players can better understand what each stat does.

To keep repeated runs more challenging, we’ve opened the next two difficulty levels early.
These are still a work in progress and will continue to be adjusted.

Optimizations:

  • Sprint-related relic effects can now exist at the same time

  • Improved drop weighting

Bug Fixes:

  • Fixed an issue where the attack bonus from enhanced Soul Orbs was not shown on the weapon panel

  • Fixed an issue where treasure chests could slowly move on their own

  • Fixed an issue where empty chests could appear

  • Fixed an issue where the Boss could spawn in the wrong position and get stuck near the edge

  • Fixed an issue where interaction prompts could still appear after breaking jars

This update includes many refactors and improvements. Although we’ve tested it many times, new issues may still appear.

Please feel free to share any bugs, suggestions, or feedback with us.

We will continue to listen to your feedback, fix issues, and strive to polish a better gaming experience. Thank you for your continued support and companionship!

— Bold Fish —