Some launch week fixes

Rekindling · published · build 24931033

Hey everyone! We have been keep our eyes out for any and all bug reports with the 1.0 update and squashing them ASAP please keep them coming. We will update this post with any other small updates that go out this week :)

1.0.9

  • Fix misspelling of health as heath

  • Fix control mode getting out of sync with camera with MMB clicks

  • You can no longer control people when the game is paused in the tutorial

1.0.10

  • Improved control mode when touching solid objects

  • Walls will now snap nearby terrain better to make things look more smooth

  • Added more info on how to manually give jobs in tutorial

  • Added Tab to go through survivors in the tutorial

  • Fix bug where buildings would not show at high zooms on far right side of map

  • Fix bug where clicking a resource would accidently select survivors

  • Improved selected vs non selected look in popup menu to be clear which is which

  • Activity feed will no longer make noise during the tutorial.

1.0.11

  • Fix Treadmill spelling (Spelling is hard)

  • Fix Crash on resolutions over 4k when going fullscreen

  • People now say why they are not working

1.0.12

  • Actually fix the resolution issue for over 4k

  • Cooked people and raw people now provide more food

  • Cooked and raw people can now go bad

  • Fix Desperate Times achievement not triggering

  • Fix Natural Immunity achievement not triggering

1.0.13

  • Fix bug where fridge zones wouldn't save what can store in them

  • Add indication of spacebar to hit when in control mode

  • Fix party hat image being busted

  • Made clicking "kill" on a Zim make a high priority job

  • Made survivors attack Zims when they are attacked EVEN if they are already in combat with another Zim.

  • Fix bug where blank scenarios could be copied over into your scenarios folder.

  • Fix visual glitch where planning and temperature overlay would overlap weirdly

1.0.14

  • Fix bug where "item its storage" could overlap on the build menu

  • Raiders no longer will complain about being unhappy

  • Fix animal display when holding an item

  • Fix bug where you could manually craft and get around making animal specific items (turtle shells, leather, ect)

  • Non hostile animals no longer will do attack jobs by default

  • Visual display for if people have too much sleep or freetime set in the schedule

  • Fix rancher not refueling properly

  • Fix temperature overlay being slightly offset.

  • People now look more like they are actually laying in their beds.

  • Right ctrl now works for all ctrl actions

1.0.15

  • Prevent save files from getting corrupted if something happens during saving

  • Further optimized some of the texture loading around Zims/ Zim Animals

  • Fixed barbed wire to actually deal dmg when hit. Slightly buffed its HP

  • Added descriptions for all buildings that didn't have them

  • Fix bug where waster or storage warnings would go away and keep notifying

  • Fix bug where crafting notifications would not open the menu when clicking

  • The game will now pause when new survivors show up.