Demo 0.8 Update

Autolantis · published

Temporary online field guide: Autolantis Field Guide

Here’s what’s changed in this update:

Optimizations & Bug Fixes

  1. Improved responsiveness when assigning Workers, reducing input delays during animations.

  2. Improved calculation performance when large numbers of permanent bonuses accumulate.

  3. Fixed an issue where Transplantation Technology could fail to permanently remove Anchored under certain conditions.

  4. Added “Cannot be combined” to the descriptions of starting Tiles.

Effect Changes

  1. Wheat Guild has been changed back to Grain Requisition Office. Its Effect now collects Wheat to produce Coins.

  2. Reworked Vineyard: surrounding Tiles gain a Seasonal Effect that produces Grapes.

  3. Reworked Transport Line: it now produces Coins and grants the Tile to the right a Production bonus equal to its own Production bonus. When upgraded, the granted bonus is doubled.

  4. Changed Central Garden’s additional Effect: all Tiles with Spring activated gain Luck.

  5. Removed Central Bank’s Winter Coin Production Effect. Its Interest-related Effects remain unchanged.

  6. Nature Reserve now triggers Tiles with Symbiosis and a different name from itself at the start of Seasons: Spring and Summer in its base form, and every Season when upgraded.

  7. Reworked Nuclear Plant: it now produces Electricity in all Seasons and can trigger Powered Effects on Tiles with a different name from itself without a trigger limit. When upgraded, Powered Effects also have unlimited range.

  8. Genetics Lab now produces a random Resource, except Rocket, instead of Coins whenever a Tile with a different name from itself triggers Luck.

  9. Removed Botanical Garden.

  10. National Lottery II now grants Luck only to Tiles that produce Grape or Wine. Its price has been reduced from 10 to 8 Authority.

  11. Adjusted various values and Tile Type tags.