Project Exodus · published · build 26337360
Enemies:
Eyes:
Decreased reaction time to nets (0.5s -> 0.1s).
The Hand:
Increased biomass (5 -> 6).
Maps:
Warehouse:
Increased the number of Artifacts ([10-15] -> [12-20]).
Increased the Artifact number multiplier per extra player (1.20 -> 1.25).
Mansion:
Reduced Power Level (12 -> 8).
Reduced Power Level multiplier per extra player (1.2 -> 1.0).
Reduced number of enemies.
Increased item value with more than 3 simultaneous players.
Some items kept recharging even after being removed from the charging station.
Ship engine volume was not affected by the in-game volume settings.
Game icon did not appear on the taskbar (showed the default Unreal Engine icon).
Net launcher charge circle remained visible if you died mid-charge.
Eyes sometimes dealt no damage.
Turning around quickly while scanning an enemy bugged the UI.