v0.7.1 - Bug Fixes & Balancing

Project Exodus · published · build 26337360

Balancing

Enemies:

  • Eyes:

    • Decreased reaction time to nets (0.5s -> 0.1s).

  • The Hand:

    • Increased biomass (5 -> 6).

Maps:

  • Warehouse:

    • Increased the number of Artifacts ([10-15] -> [12-20]).

    • Increased the Artifact number multiplier per extra player (1.20 -> 1.25).

  • Mansion:

    • Reduced Power Level (12 -> 8).

    • Reduced Power Level multiplier per extra player (1.2 -> 1.0).

    • Reduced number of enemies.

    • Increased item value with more than 3 simultaneous players.

Bug Fixes

  • Some items kept recharging even after being removed from the charging station.

  • Ship engine volume was not affected by the in-game volume settings.

  • Game icon did not appear on the taskbar (showed the default Unreal Engine icon).

  • Net launcher charge circle remained visible if you died mid-charge.

  • Eyes sometimes dealt no damage.

  • Turning around quickly while scanning an enemy bugged the UI.