Rocky Mayhem · published
Try out the next update, Patch #26, now on the preview branch before it's full launch on November 1st.
Crushed Star-Metal: Increased effective range by 40%
Nocturnal Sap: Decreased duration from 30s to 15s
Sloth Legs: Decreased duration from 15s to 10s
Hour-Glass Sand Concoction: Increased duration from 60s to 120s
Slug Juice: Increased duration from 15s to 20s
Backwards-Crab Shell: Increased duration from 15s to 30s
Panther-Swift Sinew: Increased duration from 10s to 15s
Bioluminescent Fungi: Increased duration from 10s to 15s
Bat-Wing Gall: Increased duration from 45s to 75s
Re-centred all UI components
Increased light radius of drillship's window light to provide a source of light
Changed 'Markers' control to SPACE
Markers have been reworked with a dark red colour and effective range
Scanners have been changed to light blue from green
Haunted Mines: Escorting the ship to the extraction zone doesn't complete the game
Hecate Shafts: The tether shows through both the player and extraction ship
Witches' Coven: Candy could potentially get stuck in the walls if using Crushed Star-Metal potion