Beta Branch: Build 26 Hotfix #1

Rocky Mayhem · published

Try out the next update, Patch #26, now on the preview branch before it's full launch on November 1st.

Witches' Coven

  • Crushed Star-Metal: Increased effective range by 40%

  • Nocturnal Sap: Decreased duration from 30s to 15s

  • Sloth Legs: Decreased duration from 15s to 10s

  • Hour-Glass Sand Concoction: Increased duration from 60s to 120s

  • Slug Juice: Increased duration from 15s to 20s

  • Backwards-Crab Shell: Increased duration from 15s to 30s

  • Panther-Swift Sinew: Increased duration from 10s to 15s

  • Bioluminescent Fungi: Increased duration from 10s to 15s

  • Bat-Wing Gall: Increased duration from 45s to 75s

Hecate Shafts (General)

  • Re-centred all UI components

  • Increased light radius of drillship's window light to provide a source of light

  • Changed 'Markers' control to SPACE

  • Markers have been reworked with a dark red colour and effective range

  • Scanners have been changed to light blue from green

Known Issues

  • Haunted Mines: Escorting the ship to the extraction zone doesn't complete the game

  • Hecate Shafts: The tether shows through both the player and extraction ship

  • Witches' Coven: Candy could potentially get stuck in the walls if using Crushed Star-Metal potion