Game Update v.0.5.65

Midnight Launch: A Gameshop Sim · published · build 26328711

We've got a fairly hefty list of bugfixes, improvements, and other tuning for today's patch, which we've been working on throughout the week!

Version 0.5.65

Gameplay

  • Receipt printers will now automatically open and eject the empty roll when running out of paper.

  • The Workroom door will now partially open when first unlocked through the Store Manager, and trigger its tutorial the first time you enter.

    • This should hopefully make it a little more apparent exactly where to find the new room you've just unlocked, and help you learn how to use it.

  • Customers will now purchase items at the price that was listed when they chose to purchase them, to avoid some shady business practices.

  • Sticky notes should now keep their colors when loading a saved game, and show the correct color in the UI.

  • Customers should no longer show up with a default name wearing a chalkboard.

  • Hitting a customer at the front of the register queue with the Customer Relations Bat should no longer break the queue.

  • Each new game started now has its own auto-save slot, to prevent accidental overwrites.

  • Made some adjustments to the rate at which reputation is gained and new games are released to smooth out the progression curve.

  • You can now end the day before 9 PM, if you wish.

Multiplayer

  • Joining a game in progress that has expanded the store should no longer result in the store windows being covered.

  • The neon "OPEN" sign should now be lit up properly when joining a game in progress.

  • Join code added to the pause menu after loading a multiplayer save game.

    • This should make it easier for the multiplayer host to re-invite players to their saved multiplayer game even if you aren't friends on Steam.

User Interface

  • The settings menu now prevents character movement while open.

  • Toolbelt slots now properly clear when dropping items.

  • Lighting improved on lower graphics settings.

  • An FOV slider has been added to the settings menu.

  • Tutorial popups should no longer re-appear after loading a saved game in which they've previously been shown.

  • Floorplan upgrades can now be selected in the Store Manager as soon as you've reached the required reputation level, regardless of your current funds.

    • This fixes an issue where a player could have unlocked a store expansion, but it would still appear to be locked if they didn't happen to have enough money to purchase it yet.

  • Inventory count now shows correctly on the PC store.

Localization

  • Die deutsche Lokalisierung wurde korrigiert.

    • The German localization has been fixed.