Rotten Autumn Hotfix 1 - Live Now

Mortal Shell II · published · build 26315250

Shells & Combat

  • Lazlo's armor protection no longer persists after switching shells or stacks with repeated use

  • Using a traversal gate right after Proxima's shell ability no longer leaves your melee weapon unequipped

  • Ability indicators should now refresh correctly at the end of a shell memory

  • The camera now tracks the long ball hurl during the monolith attack while locked on

  • Fixed Orrem pushing players through the elevator floor when he dies, and players getting stuck in his corpse

  • Rotten Autumn Shell Shades now correctly despawn when you're knocked out of your shell

  • Fixed an issue that caused Proxima to unequip her melee weapon

  • Fixed shells appearing as white silhouettes in the inventory menu

  • Fixed Eredrim's Ethereal Diapason disappearing

  • Fixed an exploit that allowed players to make Proxima invincible

  • Fixed shell summons being invisible the first time they're used

Tarstones & Items

  • Fixed the Wellspring Tarstone sometimes not being added to your inventory

  • Ruk now always appears at the top of Marrow Keep, so Rickart's Journal can always be delivered

  • Fixed lute visual effects sometimes playing indefinitely

  • Fixed duplicated drops in certain areas

  • Fixed the Channeler's Stone not refunding resolve after using certain weapons

  • Buffed the Waning Stone: resolve cost reduced by 10% per level

  • Lute chest material improvements

Levels & Dungeons

  • You can now re-enter the Sideways dungeon

  • Fixed encounter completion tracking in the Killer Ritual Dungeon

  • Closed off an exposed area in a dungeon chapel

  • Fixed night mode triggering inside the hub

  • Fixes and improvements to kill zones

  • Lighting fixes in the Temple of Vaatra, plus general environment fixes

  • Fixed dungeons sometimes unloading while entering them

  • Fixed several collision bugs that could cause the player to get stuck

UI, Photo Mode & Localization

  • Graphics options now go above High when set individually instead of using a preset

  • Photo mode camera sensitivity is more precise

  • The photo mode scaling setting now applies correctly

  • Weather effects like snow no longer stay on after exiting photo mode

  • Fixed the character's head flicking when returning from pause, inventory, menus, beacons or photo mode

  • Shell memory titles no longer overflow their text box in some languages

  • Localization fixes and improvements

Audio

  • Mixing and timing improvements across many enemies

  • Brigand rock projectiles now have a doppler effect

  • Ambient audio tweaks

Stability & Performance

  • Several crash fixes and stability improvements (including Zmey and dungeon crashes)

  • Improved dungeon transitions: smoother entry fade, background checkpoint saves, less hitching and better memory handling

  • The Overkill graphics setting can now be selected (PC only)

Rotten Autumn Hotfix 1 - Live Now · Mortal Shell II patch notes · SteamPeaks