Performance Nightmare 1.0.7 Hotfix update

Tingus Goose · published

This is part one of many of our upcoming fixes. Expect more optimisation waves over the next few days as we continue tuning physics, collisions, and memory usage.

Optimization for the lag

  • Reworked clicker visual effects and interactions to reduce memory and CPU demands

  • Optimize the Tingi value calculation system to reduce CPU demands

  • Blossom collision now ignores non-Tingis to reduce calculation overload

  • Adjusted physics timing to lower calculation intensity (things should stop passing through the universe unexpectedly)

Other fixes

  • Clicking VFX will no longer block objects

  • Fixed German text issue

  • Updated BGM licence content

  • Updated app icon

  • Fix the Test tube blossom visual issue

  • Fix the Test tube and orange juice blossom info preview

This update should push your framerate from “PowerPoint presentation” toward “playable chaos”. More tuning soon!

Sweaty Chair Studio