Fat Chance · published · build 26323148
Monsters now drop a coin when killed, except rats.
The Strength Pill now boosts melee weapon damage and makes thrown items hit harder and fly faster.
Tamed rats now move faster while following you.
Increased the Guiding Light’s movement speed.
Increased respawn delays for several monsters.
Monsters now react more consistently to attacks, including hits from behind.
Cleaned up controller button prompts and spectator text.
Fixed a softlock when dying in the sewer well with quest items. All items the player was carrying now return to their original positions.
Fixed arena fights ending early when a participant moved back toward the entrance.
Fixed players and monsters becoming trapped behind arena grates.
Fixed sleeping Carrot Beggars blocking doorways.
Fixed attacks passing through parts of some monsters.
Fixed the Popgun’s ball failing to return while running away from it.
Fixed furniture blocking the pickup of visible items on top of it or inside open drawers.
Fixed tamed rats walking onto floor spikes. Monsters now avoid them.
Fixed floor spikes killing players slightly beyond their visible edges.
Fixed dead monsters sometimes appearing alive.
Fixed coins clipping into surfaces and corrected collision on several furniture and kitchen props.