Clutch Legend · published · build 26319835
PATCH 1.5 · ECONOMY
a. An economy with real numbers.
Salaries, streaming, sponsorships and prize pools move to realistic values, and every contract is now shown per year. A progressive income tax replaces the image rights and wealth taxes: nothing up to €8,500 a year, then 23%, 35% and 43%. Saved money is no longer taxed. Every contract now has a club prize share: a new club offers 20%, and you can negotiate down to 15% (10% if you are a star) by giving up part of your salary. Existing contracts are adjusted once on loading, without changing their expiry dates or money already earned.
b. Jobs, staff and equipment at their real price.
New careers start on a €9,500 annual Open contract, and in Open and Academy you can take a part-time job from Economy › Jobs, choosing among offers with different income, stress and fatigue. Coaching staff, professionals, the Career Advisor and equipment have realistic prices, while the same training choices keep the same growth. Each setup level is worth half a point on its stat. From Challenger up, your club provides the best equipment. Setup also gains a new painted workstation, a PC with four tiers and health accessories.
c. Assets, Business and paid days.
Rent or buy a home, with mortgages at a 20% deposit over 20 years at 4%. Cars and streaming studios have annual running costs. Business brings together index funds from €10,000, rental property, merch, foundations, crypto and team ownership. Crypto investments start at €5,000, show their risk bands first and always send the result to your inbox. Paid Schedule days now depend on their real source: streaming, sponsorship, coaching rate or fame. Existing homes, cars and studios are retained.
d. Personal coach, bootcamp and debt.
Hire a personal coach from Training Focus and compare levels, annual costs and bonuses on the stat you choose. During the break, plan a bootcamp by picking a destination and two maps, with clear costs, fatigue and results. The recovery plan follows the new scale: interest drops to 0.357% per matchday, with the warning on matchday 8 and the forced sale on matchday 10. Economy now separates cash, recorded balance and season projection.
e. A season is a year.
Each season has 28 matchdays with a real date: S1 is 2027, S2 is 2028, and so on, including existing careers. Dates replace W1–W28 across the Dashboard, schedule, market and inbox, while turns and deadlines stay unchanged. Injuries, staff settling in, Setup wear, debt and crypto now count in matchdays. The Week becomes Program: the club plans the weekdays, and Saturday and Sunday are yours.
f. 90 life events.
Six families of events now reach you after the post-match sequence, built on your recorded results, current teammates, transfers and contracts. Choose your response with visible costs, effects and odds; the outcome stays in your inbox archive and follow-ups can arrive later. Painted illustrations accompany them all. Personality messages become the seventh family, and the frequency stays at one event every four matchdays.
g. Personal goals.
After the map pool, pick two of three proposed goals with clear rewards and penalties. If you postpone, Advance lets you choose or ask the Advisor to pick for you. Track them from Career Status, receive inbox alerts and read the review before transfer offers arrive. Goals already received keep their targets.
h. Bastion, Pelagic and a pool of seven.
The two new maps are here, each with four attacking and three defending tactics and its own ambience. Every season now uses a single pool of seven maps for league and tournaments, and two rotate each year: the longest in the pool leave and the longest out return. Bastion and Pelagic join from the first season in new careers and from the next season in existing ones, with knowledge equal to your average on the other maps.
i. New series formats and veto.
League matches remain a single map, with the veto now covering all seven. Every tournament round is a best of three, and every final, All-Star included, is a best of five. Fatigue, form and stress update once per series. The veto shows all seven maps in one row, keeps knowledge and advantage visible, and can be delegated to a teammate. A tournament already under way finishes with the formats it started with.
j. Market and contracts.
Offers show annual salary, a prize-share negotiation, a salary preview and an example prize split. Counteroffers delegated to your PR now receive their answer on the final transfer day even after you reload. An expiring contract is no longer mistaken for a new signature, and leftover offers are archived when the next window opens.
k. Career and team.
The captain role is gone: Team HQ and renaming stay in Business without the armband, and the team's IGL welcomes you when you join a club. When an AI starter gets injured, the best prospect covers that role only until the starter returns, with one message from the medical staff. The Team B recap now shows matches, results and its standout player. The end-of-season report fits on one screen, with details one click away.
l. Interface and tutorial.
Player and Team pages have a new layout, with prominent attributes, potential stars and one dialog for all season maps. Subtabs share one style across every section, and alerts in the bottom bar and subtabs now agree. The Main Menu's Continue card and the Advisor's full list are clearer. The tutorial now covers Team B, role cover, injuries, the transfer window, goals and life events, and Season 3 adds a chapter on Assets and Business.
m. Stability and fixes.
On Bastion, defenders no longer detour into dead ends on the way to their positions or a retake. If the game ever shows a black screen, the errors behind it are now saved to %APPDATA%\clutchlegend\renderer-errors.log: attaching that file to a report helps me find the cause much faster.
The in-game Patch Notes contain the full list in six languages.
Federico