QoL update + Fixes + READ THIS IF YOU LOST YOUR SAVE

GloveUp! · published · build 26317760

I know some people lost their saves a few hours ago and I apologize for that. It was due to an error I made on one of the fixes. If you'd like to recover your save, you may be able to recover it:

1. Go to steamappscommonGloveUp!GloveUpSavedSaveGames/Backups and find the GameSave_[SomeNumber].sav you think was your last save
2. Copy it
3. Paste it into steamappscommonGloveUp!GloveUpSavedSaveGames
4. Delete the current GameSave.sav you have in there
5. Rename GameSave_[SomeNumber].sav you just pasted to GameSave.sav Other than that, it

Shouldn't be an issue anymore moving forward. Here are some other fixes/updates:

  • Added trotting (double tap WASD to trot on keyboard) when joystick is at maximum. It looks a bit funky right now but I will fix the animation and balance it.

  • Added crowd options to gameplay settings:
    1. Normal - How it is currently
    2. Cheap - Turns crowd into black silhouettes, saving memory. Still has sound
    3. None - No crowd and no sound

  • Fixed issue with gaining no medals upon level up when fighting an opponent of the same level

  • Fixed game freezing when pausing in between transitions

  • Fixed bug causing stamina deduction when pressing attack buttons while blocking


Added but not thoroughly tested:

  • Added comeback/snowball mechanic. Player gets rewarded with higher damage bonuses as their successful hits outnumber the opponent's successful hits. This gives you a better chance against higher level opponents if you can overcome the initial disadvantage.

  • Added option to create local-versus only characters in Local Versus gamemode. Does not affect career characters.

Issues I'm aware of:

  • Maximum stamina penalty from body attacks is too high.

  • Body breaker AI is too strong