All Quiet Roads · published · build 26286597
Version 6.21 brings some quality-of-life improvements to warehouses and delivery vans and major structural fixes for bridges.
Delivery Ripples: To make tracking your logistics network easier, every delivery vehicle on the map now emits a continuous ripple effect on the ground, highlighting its location.
Un-towable Vans: Delivery drivers have agreed to install transponders for the new ripple effect, but on one condition: their vehicles can no longer be towed. This prevents players from accidentally deleting a delivery van when trying to clear a traffic jam.
Warehouse Warnings: Warehouses now display a warning indicator if they become disconnected from the road network or if their active van cannot find a valid path to its next destination.
Delivery Pathing: Hovering over a warehouse will now clearly highlight any neighborhoods that are currently unreachable by the delivery van, complete with a warning indicator.
Ferry Previews: When placing a ferry, the game now previews legitimate shoreline locations and displays the underlying grid so you can anticipate upcoming neighborhood spawns before committing to the position of the first terminal. Previously, you only saw this information for the terminal on the other end of a ferry route.
Bridge Connection Bug: Fixed an issue where connecting an existing intersection to a bridge would cause a unit of bridge building to be lost.
Multi-Bridge Hubs: Multiple different bridges can now be smoothly connected to the exact same land cell. You no longer have to use the workaround of drawing the connection in the reverse direction and spending an unrecoverable bridge unit.
Overland Bridges: Bridges that travel overland will no longer attempt to force a connection from one shoreline to another. Instead, they will divide into two separate bridges at the shoreline, saving you a valuable bridge tile.