GUNDIG Playtest · published · build 26286343
## Item Reworks
- **Paintbrush** — immediately transform **5** random common items into random rare items, then destroy this item.
- **Toaster** — bomb cooldown reduction is gone. Now grants **2** bomb charges (+2 per stack). Bombs are still lighter and explode on contact.
- **Jack Hammer** — increase move speed by **20%** (+20% per stack). Still summons a jack hammer that continuously deals **500%** damage (+500% per stack).
## Item Balance
- **Chow Mein** — baby worms last **8s → 5s**. Damage **100% → 250%** (+100% → +250% per stack).
- **Fusion Drive** — cooldown **5s → 3s**.
- **Cardboard Box** — alien cat damage **20% → 25%**. Loot drops every **4s → 5s**.
## Misc
- The final teleporter no longer has a loop lever. There is now a dialog that asks if you want to **end the run** or **loop**.
- End-of-run item stats now credit base damage items and temporary item buffs.
- **Ramen Bowl** and **Mystery Box** now say that you keep the empty bowl / empty box.
- Quest complete text names the unlock ("Unlocked X!") instead of a generic "Quest Complete!".
- Item buttons show a rarity marker.
- Buff icons stay in a stable order by item.
- The pause menu can no longer be opened on the game over screen.