Patch v1.1.02

Drop Command · published · build 26281324

Several bug fixes that didn't make it into the v1.1.01 patch.

Full Patch Notes For v1.1.02

  • updated version comparison when loading games: Major.Minor.Patch (if major or minor don’t match, versions may not be compatible. If only patch doesn’t match, should be forward compatible). This means no more compatibility warnings for most patches.

  • fixed an issue which could cause the refit bay to fail to load the correct weapon groups data (which would soft-lock the game)

  • fixed a bug where reinforcements called during a mission were unavailable upon mission retry

  • political factions which successfully retake their planet via open revolt are now correctly categorized as ‘Planetary Rulers’, and as such are capable of planetary diplomacy

  • fixed a bug which was preventing unit AI from leg jumping

  • fixed a pathfinding bug where unit AI wouldn’t recognize some obstacles as terrain to avoid

  • fixed an issue where a retired pilot would still count as selected for the purposes of swapping pilots between units

  • fixed a bug preventing Auto-EEC from target leading

  • fixed a bug where Annex Planet leaders would show up as "-1" when deceased

  • infantry precision laser description no longer incorrectly states that it is a high heat weapon

  • darkened planetary support bar when planet owned by an independent government

Patch v1.1.02 · Drop Command patch notes · SteamPeaks