Drop Command · published · build 26281324
Several bug fixes that didn't make it into the v1.1.01 patch.
updated version comparison when loading games: Major.Minor.Patch (if major or minor don’t match, versions may not be compatible. If only patch doesn’t match, should be forward compatible). This means no more compatibility warnings for most patches.
fixed an issue which could cause the refit bay to fail to load the correct weapon groups data (which would soft-lock the game)
fixed a bug where reinforcements called during a mission were unavailable upon mission retry
political factions which successfully retake their planet via open revolt are now correctly categorized as ‘Planetary Rulers’, and as such are capable of planetary diplomacy
fixed a bug which was preventing unit AI from leg jumping
fixed a pathfinding bug where unit AI wouldn’t recognize some obstacles as terrain to avoid
fixed an issue where a retired pilot would still count as selected for the purposes of swapping pilots between units
fixed a bug preventing Auto-EEC from target leading
fixed a bug where Annex Planet leaders would show up as "-1" when deceased
infantry precision laser description no longer incorrectly states that it is a high heat weapon
darkened planetary support bar when planet owned by an independent government