Hello, All!
A small update is here, fixing several player-reported issues, including two critical bugs!
Mac Crash: Turns out the lava towers ran a little too hot on macOS causing a crash. Consider it fixed!
Skill Tree: Fixed a save conflict between the Endless Realm playtest and the regular demo that caused Skill Tree progress to break.
Shuriken Tower: Fixed an issue causing damage to decrease at level 4.
Skeletons: Fixed skeletons walking into terrain and becoming detached from their health bars.
Endless Realm: Fixed inconsistencies in the number of available towers.
Auto-Pillar: Fixed hovering over the button incorrectly counting as placing a pillar.
We've also added an agreement for our in-game analytics, and we want to be clear about our intentions.
We won't use analytics to identify or track individual players. Our goal is purely to understand how Hextalia is played, identify balancing issues, and make the game more enjoyable for everyone.
A huge thank you to everyone reporting bugs and sharing feedback. Every report helps us make Hextalia better!
Keep the feedback coming!