Hextalia
Playing now
—First samples arriving
—of peak
All-time peak
—Tracking since the first sample
Playing now
—First samples arriving
All-time peak
—Tracking since the first sample
| Published | Title | Build |
|---|---|---|
| Developer Update [0.5.1] - Tactical Cards & Endless Playtest!major Hello, Wardens! Update 0.5.1 is here, adding a new layer to how you play and a clearer rhythm to how combat flows. This update introduces Tactical Cards, improves Combat Readability , redesigns the end level screen, refreshes card visuals, and brings a new round of balance and polish to the demo. Let’s get into it! Tactical Cards Tactical Cards are a new card type focused on quick, immediate ac… | — | |
| Hotfix Patch [0.4.4] — Performance & Stability Fixes We’ve released a new patch focused on performance, stability, and save compatibility. The biggest change is a fix to a render scale issue on our side. Because of this, many players were effectively running the game at double scale, which was much heavier than intended. With this fixed, you should hopefully see a significant performance improvement across the game. Fixes & Improvements · Fixed a… | — | |
| Developer Update [0.4.3] - New Direction + Trials, Polish and Challengesmajor Hello, Wardens! It’s been a little while since we last shared an update, but development on Hextalia has been moving steadily behind the scenes. From now on, you can expect more frequent updates, news, and playtest events where you’ll be able to jump in, try new changes, and help shape the game as it grows. Follow us on Discord to stay up to date. This update brings new additions, polish, and q… | — |
| Date | Day | Time | Patch title | Build ID | Branch | Depots | Download Δ |
|---|---|---|---|---|---|---|---|
| No builds seen yet. New builds appear the moment a branch changes. | |||||||