Update 1.1.1

Star Trek: Outposts Unknown · published · build 26268205

This is a patch to our first large patch, Update 1.1 - You can read the notes for that update here.

Bug Fixes

  1. Fixed a progression blocker where progressing through the Caves of Neral would trigger a dialogue with placeholder text.
  2. Fixed an issue with the Caves of Neral where they could not be investigated.
  3. Tetryonic Hyposprays will now heal exposed crew.
  4. Fixed an issue where Utility Crew would sometimes ignore construction and stay idle despite both resources and workers are available.
  5. Fixed an issue where Resonating Caves dialogues would repeat.
  6. Extractors no longer show uncollected resources value as 0.
  7. Six Rings Military Base is no longer invisible.
  8. Crew Mess no longer considered open when injured or dead crew were assigned to it. This caused an issue where crew would go to eat, but couldn’t lower hunger.
  9. Vehicles should no longer stay in place when switching planets, resulting in crew having to walk to them.
  10. Tooltip on Day/Night Timer in HUD properly matches the time of day.