"Dashin' and Bashin'" Update 0.5.3.0

Bio-Breaker Playtest · published · build 26274689

Main changes

Opening the shop/upgrades menu while in the middle of a wave or outside of the Endless Mode sub-phase break now slows down time depending on difficulty:

Easy: Time slowed by 60%

Normal: Time slowed by 50%

Hard: Time Slowed by 40%

Getting hit for 0.75 damage or less will now give you 25% shorter invulnerability and getting hit for 1.5 or more will give you 10% longer invulnerability

New Upgradeable Stat: Pickup Range

  • Lets you collect health pickups from +1 meters further per level

  • Costs $80 at base

  • Can be upgraded 3 times

New Upgradeable Stat: Dash Speed

  • Makes your dash +10% faster per level

  • Costs $40 at base

  • Can be upgraded 3 times

New Passive Perk: Armored Dash

  • When you dash you gain a 2 second long status effect that reduces all incoming damage by 33%

  • Costs $80

New Passive Perk: Dash Bash

  • Dashing into enemies deals damage between 4 and 20 depending on how long your dash was and how fast it was (upgrading dash speed will increase the minimum damage by +1 and maximum by +5 damage per level)

  • Killing an enemy with this damage resets your dash cooldown

  • Costs $85

Regenerator rework

  • No requires a minimum amount of damage to activate

  • Heals 1 HP over the course of its effect

  • Activates 2 seconds after taking damage

  • Heals 0.1 HP every 1.5 seconds over the course of 15 seconds

New Enemy: Enigma

  • Has 0.9 health (less than a single Minigun bullet for reference)

  • 20 speed (normal green zombie has 7.5 for reference)

  • On player contact:

    • Deals 50% of your current health (unless you have 0.1 or less, in which case it just kills you)

    • Dies immediately

    • Flips your camera for 1 second (also inverts your controls)

  • Ignores Decoys

  • Gives 0 points on death

  • Only appears on phase 7 of Endless Mode (incredibly rarely)

You can now continue straight from the Tutorial to Wave mode (it'll be on normal mode, just to be clear)

Getting hit now flashes red vignette

Reduced Boom-Brute phase change screen shake

Added a Miscellanious tab to the options with the following new settings:

  • Toggle for disabling on hit vignette

  • Toggle for disabling low health vignette

  • Toggle for hidding the shop button if you just wanna use the keybind to open it

Added tooltip to the speedrun timer toggle on the main menu

Added a feedback button to the pause menu that opens a little feedback Google Form

Bug fixes

Fixed enemies that had been speed boosted becoming slower than normal after losing their boost

Fixed health pickups sometimes not being visible

Fixed the quick upgrade button showing up in the Tutorial

Fixed there not being any music in the Tutorial

Fixed the scroll sensitivity on the description box in the bestiary being wayyy too high

Fixed the toggles in the options menu being double loud

Did some other stuff I prob forgor ¯\\_(ツ)_/¯

"Dashin' and Bashin'" Update 0.5.3.0 · Bio-Breaker Playtest patch notes · SteamPeaks