Bio-Breaker Playtest · public · first seen
Opening the shop/upgrades menu while in the middle of a wave or outside of the Endless Mode sub-phase break now slows down time depending on difficulty:
Easy: Time slowed by 60%
Normal: Time slowed by 50%
Hard: Time Slowed by 40%
Getting hit for 0.75 damage or less will now give you 25% shorter invulnerability and getting hit for 1.5 or more will give you 10% longer invulnerability
Lets you collect health pickups from +1 meters further per level
Costs $80 at base
Can be upgraded 3 times
Makes your dash +10% faster per level
Costs $40 at base
Can be upgraded 3 times
When you dash you gain a 2 second long status effect that reduces all incoming damage by 33%
Costs $80
Dashing into enemies deals damage between 4 and 20 depending on how long your dash was and how fast it was (upgrading dash speed will increase the minimum damage by +1 and maximum by +5 damage per level)
Killing an enemy with this damage resets your dash cooldown
Costs $85
No requires a minimum amount of damage to activate
Heals 1 HP over the course of its effect
Activates 2 seconds after taking damage
Heals 0.1 HP every 1.5 seconds over the course of 15 seconds
Has 0.9 health (less than a single Minigun bullet for reference)
20 speed (normal green zombie has 7.5 for reference)
On player contact:
Deals 50% of your current health (unless you have 0.1 or less, in which case it just kills you)
Dies immediately
Flips your camera for 1 second (also inverts your controls)
Ignores Decoys
Gives 0 points on death
Only appears on phase 7 of Endless Mode (incredibly rarely)
You can now continue straight from the Tutorial to Wave mode (it'll be on normal mode, just to be clear)
Getting hit now flashes red vignette
Reduced Boom-Brute phase change screen shake
Added a Miscellanious tab to the options with the following new settings:
Toggle for disabling on hit vignette
Toggle for disabling low health vignette
Toggle for hidding the shop button if you just wanna use the keybind to open it
Added tooltip to the speedrun timer toggle on the main menu
Added a feedback button to the pause menu that opens a little feedback Google Form
Fixed enemies that had been speed boosted becoming slower than normal after losing their boost
Fixed health pickups sometimes not being visible
Fixed the quick upgrade button showing up in the Tutorial
Fixed there not being any music in the Tutorial
Fixed the scroll sensitivity on the description box in the bestiary being wayyy too high
Fixed the toggles in the options menu being double loud
Did some other stuff I prob forgor ¯\\_(ツ)_/¯
| Depot | New manifest | Previous manifest |
|---|---|---|
| 4712731 | 4034738065087725796 | 6002108452332706717 |