Meeple Incremental · published
The Orb Update adds a new reward for completing minigames: The Collection Orb
The Collection Orb moves across the board collecting random tiles as it moves.
Added 2 new skills to the skill tree
Reworked Ball Drop board and replaced rewards with randomly changing targets that consists of 3 skill point targets, 2 ticket targets, 1 Collection Orb target, and 2 empty targets
Replaced Tic-Tac-Toe rewards (including win streak ticket rewards) with rotating rewards that follows this pattern: skill point - ticket - skill point - Collection Orb - skill point - ticket - repeat
Replaced Stopwatch rewards with 250ms for skill point, 30ms for ticket, and exact for Collection Orb (higher rewards collect all previous rewards)
Added UI to make Tic-Tac-Toe and Stopwatch rewards clearer
Reduced Stopwatch target time from 10-20 seconds to 8-12 seconds
Increased Stopwatch automate accuracy
Increased AI speed in Tic-Tac-Toe
Slightly increased Tic-Tac-Toe opponent error rate
Slightly increased Ball Drop ball bounciness
Slightly increased Ball Drop ball destroy time when reaching the bottom
Slightly increased minigame automate delay after completing a game
Reduced skill tile skill points from 3 to 2
Reduced 8 Ball collectible skill tile skill point increase from 2 to 1
Slightly reduced skill point chance and slightly increased money chance from rare collectible capsules
Reduced cost of +2 money for each point rolled skill from 10 to 9 skill points
Increased cost of the passing a tile of the same meeple colors collects 10% skill from 16 to 17 skill points
Reduced cost of the landing on a skill tile increases the money of a tile by 50% skill from 9 to 8
Reduced cost of the landing on a skill tile increases the money of a tile by 100% skill from 19 to 14
Replaced the 5X collectible rewards menu close button with a larger continue button
Improved Ball Drop empty target marker
Close sound now plays when closing a collectible rewards menu
UI Hover sound now plays when hovering over the collectible rewards menu close button
Added a short delay to the first revealed collectible when opening 5X collectibles
Adjusted collectible rewards background to be darker
Adjusted error sound and made it a little quieter
Fixed a bug which caused the number separator to not update when switching languages
Minor performance improvements
The Meeple Incremental Demo just hit a huge milestone of 1,000 players! Thanks to everyone that played the demo and make sure to wishlist and leave a review to support the game.