Farmer Against Potatoes Idle · published
Greetings Farmer!
Here are the long awaited news for season 4. The transcendence update takes more resources than expected so the coop rework is still in progress. We are hopefully shaking things up with the following changes
Changes
• NEW: Percentage Damage Upgrade
• Increases damage by 5% per level(multiplicative)
• Base cost 20 • Cost formula: floor(20 + 25 * <current level>) * 1.4^<current level>
• NEW: Deterministic Crit Upgrade
• On first buy makes every 15th hit deal x5 damage
• Every subsequent buy reduces this counter by 1
• This counter does not reset after a boss
• Base cost 25 • Cost formula: floor(25 + 25 * <current level>) * 2^<current level>
• Added a counter how many hits are left to your next crit. If it shows a 1 then your next hit will crit
Note: This upgrade is soft-capped as level 12, which makes every 4th hit a crit, already costs > 600k.
• UPDATED: Reduced base cost and cost scaling for consecutive hits upgrade
• UPDATED: Slightly increased charge cost scaling
• QOL: Added button to attack with all charges at once
Charge upgrade
• Base cost 10
• Cost formula: floor(10 * 2^<current level>) ( up from floor(10 * 1.9^<current level>)
Consecutive Hits Upgrade
• Base cost 20
• Cost formula: floor((20 + 25 * <current level>) * 1.2^<current level>) (down from floor((25 + 25 * current level>) * 1.6^<current level>))
Damage formula
damage = 20 + playerlevel
damage = damage + (3 * damageUpgradeLevel)
damage = damage + (#hits * consecutiveHitBonus)
damage = damage * ( 1 + soulsInDmgBuff/10000)
damage = damage * (1 + 0.01 * playerlevel)
damage = damage * 1.05^percentdamageUpgradeLevel if crit:
damage = damage * 5
damage = damage rounded up
We are aware of a few issue regarding the new change, we will fix them 😵💫
Thank you for the support ❤️ have fun with this new season