New features
No new features in these patches.
Bug fixes
Colony
- Colonies can grow. The ground's birth rate sat below what age and illness take, and every settlement declined however well it was run. A colony with land and full stores now bears children at a settler's rate.
- The population card itemises each year's births and losses: illness and accident, age, hereditary disease, the ground. COLONIST STATUS shows the same figures under the trajectory.
- A shelter that goes dark for lack of hands is named on the SHELTER card, with how many works the colony can keep.
Chronicles
- Delete unwanted Chronicles from the picker after confirming. Cloud synchronization keeps them deleted. Saved voyages and historical records are preserved.
- Deleting the selected Chronicle returns the next launch to Classic. Entering its share code adds it back.
Text and readouts
- Ending accounts follow recorded choices more closely. Voyage durations, watch targets and resource descriptions are clearer.
- English tutorials, interface text and ending passages have been revised. Reviewed translations are included.
Still in flight
- Persistent colonies, wrecks and archaeological encounters that affect later expeditions remain in development.
- The new Blender art pass is still in progress.