0.6.5–0.6.6 — Colonies can grow

Dead Reckoning: The Long Drift · published · build 25171605

New features


No new features in these patches.

Bug fixes

Colony

  • Colonies can grow. The ground's birth rate sat below what age and illness take, and every settlement declined however well it was run. A colony with land and full stores now bears children at a settler's rate.
  • The population card itemises each year's births and losses: illness and accident, age, hereditary disease, the ground. COLONIST STATUS shows the same figures under the trajectory.
  • A shelter that goes dark for lack of hands is named on the SHELTER card, with how many works the colony can keep.

Chronicles

  • Delete unwanted Chronicles from the picker after confirming. Cloud synchronization keeps them deleted. Saved voyages and historical records are preserved.
  • Deleting the selected Chronicle returns the next launch to Classic. Entering its share code adds it back.

Text and readouts

  • Ending accounts follow recorded choices more closely. Voyage durations, watch targets and resource descriptions are clearer.
  • English tutorials, interface text and ending passages have been revised. Reviewed translations are included.

Still in flight

  • Persistent colonies, wrecks and archaeological encounters that affect later expeditions remain in development.
  • The new Blender art pass is still in progress.