[v1.0.13] UI, Early-Game Balance & Stability Update

My Party Is Grinding · published

Hello everyone,

We will conduct server maintenance to deploy v1.0.13.

🕒 Maintenance Time

August 28 at 05:00 UTC

⏳ Expected Maintenance Duration

Within one hour

We will post another announcement once the servers are back online.

This update includes UI and quality-of-life improvements, early-game balance changes, DLC Automation improvements, and stability updates.

🖥️ UI & Quality of Life

• Locked equipped-skill slots in the Inventory now display a lock icon
• The Hero button now displays a notification when stat points are available
• Added 250% and 300% window size options
• Pressing the Blacksmith or Mage Tower button again now closes its open popup
• Improved an issue that prevented the game window from being moved
• Improved Game Log display and readability

🛠️ Blacksmith & Mage Tower

• Accessory crafting at the Blacksmith now begins at Magic grade

⚖️ Progression & Rewards

• Increased base Coin rewards by difficulty and Act
• Reworked two early-game Coin Orb effects
• These Orbs now grant a fixed amount of Coin for every 100 monsters defeated
• Increased DLC Pet Coin and EXP bonuses to 2.5% each

🤖 DLC Automation

• The Automation popup can now be closed manually
• Other menus, except the Inventory, can now be used while Automation is active

⚔️ Combat & System

• Fixed Pets disappearing below the screen after a defeat
• Improved abnormal gameplay detection to reduce false positives
• Restrictions on accounts incorrectly flagged by the system will be removed during maintenance

Thank you.