Substrate: Emergence Demo · published
v0.2.6b:
* Stability improvements:
- Fixed memory leaks causing gradual degradation over long sessions
- Fixed various death/spawn lifecycle edge cases that could cause errors
* Performance improvements:
- Significantly reduced CPU cost of slime mold networks at scale
- Fixed GPU upload path running at full cost every frame
- Particle system now scales to actual cell count instead of fixed max
* Consistency improvements:
- Fixed moving cells becoming unclickable
- Fixed strain renaming creating duplicate entries
- Fixed strain naming prompt appearing when harvesting on already-tracked cells
- Fixed first plasmodia not growing branches in some cultures
- Untracked strain variants now count towards contracts
* Balance tweaks:
- Added nutrient sliders for finer tuning of nutrient composition. Nutrient diversity slider now controls variation, 3 sliders control amino/lipid/sugar.
- Sparser default world generation
- Dish cost scales with size
- Heat retuned to be more transient in nature. Faster decay, more gradual cumulation, and higher lethality
* Visual tweaks:
- Adjust mitosis daughter size ramp and placement
- Nutrient colors reworked: reddish aminos, green/blue sugars, yellow lipids
- Cell diet changes cell body color
* QoL:
- Background power save toggle