v0.4.4a:

* Added skip button to tutorial section

* Fixed various tutorial hard-lock bugs

* UI layout bug fixes

* UI navigation improvements

v0.4.4b:

* Improvements to the first Bionet map:

- Improved balance (the rival side had a major advantage)

- Fixed bug where victory condition would be met without ever encountering the rival germinal zone

* Cryobank behavior fixes. Strains are now deducted from the Cryobank immediately when deployed in a culture

* Improved plasmodia branch behavior and greatly reduced crawl speed (should be nearly stationary)

* Fixed various tutorial hard locks

* Fixed various cryobank hard and soft locks

* UI fixes and consistency improvements

* Other various bug fixes

NOTE: The current rival AIs are dumb prototypes. More advanced opponents will be trained.v0.4.4c:

* Added maps: METAMORPH-I and METAMORPH-II

(Note: while I am updating the bionet, they won't be easy to find; one will be directly adjacent to the first bionet node. The bionet design will be updated soon)

* Re-enabled live simulation background on menu screen (WIP)

* UI bug fixes