Patch v1.1.01 is now Live!

major update

Drop Command · published · build 26167194

Welcome Back Pilots!

Quality of Life Patch part 2 is now live! This patch is compatible with previous save files, so you can continue your current campaigns undisturbed. However, the two new Mantis variants will only be available for manufacture in a new save file.

Happy Friday and happy hunting!

Without any further ado, here are the full patch notes:

Patch v1.1.01 Notes

New Content

  • Added new variants: Mantis-B and Mantis-E

  • Weapon groups and firing modes are now saved per-unit in campaign mode

  • Added UI to edit weapon groups and firing modes inside any Refit Bay

  • Added "Unlock Minimap Rotation" toggle in the settings menu

  • Added button when clicking empire fleets: "View Empire Info"

  • Empire names are now clickable and linked to Empire encyclopedia entries

  • Added button to open the Encyclopedia Core

Balance Changes

  • ‘Disturbing Rumours’ earliest activation increased from Week 20 to Week 30

  • Player empire starting currency increased from 100 to 200

  • S-BC ammo per bin reduced from 160 to 120

  • i-BC ammo per bin increased from 120 to 140

Empire Updates

  • When new empire founded: +50% mutual opinion with player empire if Aid Mission completed

  • Planet displays now show an empire influence bar next to the player influence bar when appropriate

  • Empires will now prefer direct conquest of neutral planets over diplomatic takeovers

  • New empires now 90% less likely to form in a system controlled by another empire (this does not apply to mercenary companies)

Miscellaneous

  • Strategic AI now brings in 100% of reinforcements in a single wave if player forces outnumber them 2 to 1 after 2 minutes in mission

  • Cost for fleet travel text is no longer red

  • Added mech stomp sounds to main menu during screen shake

  • Reduced notification message spam by attaching many notifications to news events rather than automatically popping up

  • During character creation Portrait window title now displays player’s pilot name

  • Updated fleet and news icon distance from stars

  • Optimized several slow functions while time progresses

  • Mercenary missions no longer show two notification icons (removed battle notification, kept mission success/failure notification)

Bug Fixes

  • Fixed a bug where completion of Aid Mission: Supplant Leader was not counting as a successful aid mission for the planet

  • Fixed camera jitter during initial dropship landing sequence

  • When screen shake is disabled in settings, main menu no longer shakes

  • Fixed a bug where factions could hire mercenaries without having enough currency to pay

  • Invert y axis now also applies to cockpit lookaround

  • Updated Kraken hit boxes and ground colliders to prevent falling through dropship ramps

  • Fixed a bug allowing units to get stuck inside the parliament building

  • Fixed bug causing Center Legs to Torso to spin infantry in circles

Patch v1.1.01 is now Live! · Drop Command patch notes · SteamPeaks