Update 0.8.2.6

Helrift Playtest · published · build 25177103

Progression & Quests

  • Added Rebirth to Obelisks, allowing players to return to level 1 in exchange for permanent stat increases.

  • Added more quests that award Contribution.

  • Added a temporary automatic 10× Contribution multiplier for the playtest.

  • Fixed an issue preventing some players from gaining XP.

  • Increased the Gladius’s stats to better reflect its crafting requirements and distinguish it from the Main Gauche.

  • Fixed stat resets allowing players to continue using equipment whose requirements they no longer met.

  • Fixed the displayed Divine Favour bonus values not matching the bonuses being applied.

  • Fixed non-studyable items falling to the ground when dragged onto the Study window. Rejected items now remain safely in the player’s inventory.

Combat & Movement

  • Fixed Driving Thrust pushing players beneath the terrain when used near walls.

World & Creatures

  • Improved movement through the swamps in Wayfarer’s Rest, reducing places where players could become stuck around the water.

  • Fixed terrain collision on the western route between Elvine and the Middlelands, which was causing players to float above the ground or be blocked while travelling between the maps.

  • Added environmental barriers on routes transitioning from Elvine to Middleland to prevent players reaching out-of-bounds areas.

  • Adjusted Hellhound spawns in Wayfarer’s Rest to prevent them appearing inside rocks or in inaccessible areas.

  • Fixed Silverleaf occasionally disappearing in Wayfarer’s Rest.

  • Fixed Mountain Giant and Cyclops spawns in the Middlelands.

UI & Visuals

  • Fixed NPC dialogue options not responding when selected.

  • Fixed some interface windows being invisible at higher resolutions.

  • Fixed the character-name field being invisible during character creation at 4K resolution.

  • Improved lighting on character and NPC portraits.