SwingHard VR Demo · published
- Greatly edited tutorial. Much more detail in some mechanics. Dummy only attacks during dedicated sections. New Font.
- Added jump indicator near hands.
- Added vibrational feedback to landing hits and taking hits.
- Adjusted Werewolf Attack Trajectory for unblockable left and right attacks. Making them easier and more consistent to dodge. Slowed down their attack windup as well.
- Make block VFX more noticable.
- Made axe easier to unstuck.
- Generally adjusted unstuck to make it easier when doing deep attacks. Also, added an indicator helping show how it works.
- Increased axe damage, decreased spear damage.
- Added arrow button to boss and weapon select menus for less confusion.
- Fixed bug that prevented music from playing when selecting any custom difficulty. (Training Dummy still doesn't have an appropriate music track yet).