Demo Update

SwingHard VR Demo · published

- Greatly edited tutorial. Much more detail in some mechanics. Dummy only attacks during dedicated sections. New Font.

- Added jump indicator near hands.

- Added vibrational feedback to landing hits and taking hits.

- Adjusted Werewolf Attack Trajectory for unblockable left and right attacks. Making them easier and more consistent to dodge. Slowed down their attack windup as well.

- Make block VFX more noticable.

- Made axe easier to unstuck.

- Generally adjusted unstuck to make it easier when doing deep attacks. Also, added an indicator helping show how it works.

- Increased axe damage, decreased spear damage.

- Added arrow button to boss and weapon select menus for less confusion.

- Fixed bug that prevented music from playing when selecting any custom difficulty. (Training Dummy still doesn't have an appropriate music track yet).