Tied to the Beat · published
This update focuses on loading behavior and stability.
- The loading bar shown when returning to the menu now reflects the real progress of the reload. Previously it filled up early and stayed at 100%, which made the game look frozen.
- Reduced the frame hitch that could happen while a run starts, when visual effects are prepared behind the curtain. The pause is around 20% shorter, with no visual changes.
- Fixed a rare issue where the game could stay at very low FPS after recovering from a crash during a run.
- Fixed an internal error that caused a failed file request on some runs.
Thanks for playing and for reporting issues.