Update 1.2 gets a release date! It's March 22nd

Kingdom: Classic · published

Sqee!!!1! - And believe us, we're not just saying that to impress. Because today - finally - we're able to outline what'll be coming in update 1.2 which will be released on March 22nd (if everything goes according to plan).

Anyway, without further delays, here's a list of stuff, written by the developers:

  • All characters can now run. They will run if they need to get to a job, or run away if they are threatened by enemies.
  • The AI has had a complete overhaul, it should process much faster and with less glitches. This means game runs significantly smoother under most conditions, even late in the game when many enemies show up.
  • New menu with more options: change sound / music volume separately. Allow change zoom level if available.
  • Collision resolution has been improved to decrease lag with many coins.
  • Saving (by quitting the game) is possible at night and in combat.
  • Borders aren't moved while a wall is under construction. This means archers will stay in position while walls are upgraded.
  • Knights will retreat to an intact wall if the outer wall takes too much damage.
  • Knight attack procedure makes them more consistent.
  • Overhaul for the boss monster.
  • Allow an unlimited number of knights to be built.
  • Many, many fixes for bugs from the forums.
  • New (faster) horses.

Art has had some work:

  • All citizens
  • Statue art
  • Portal
  • Treasure ruins
  • All Enemies

Maybe:

  • Some additional secret features we're hoping to get into the game before March 22nd but can't promise, at this point.